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METAL SLUG engine on AMIGA 1200 classic

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    METAL SLUG engine on AMIGA 1200 classic

    I'm sharing this news about Metal Slug that I read on the EAB portal I'm also including a link to the video and I wanted to ask for your opinion on whether you think it's possible:



    Very thanks

    Luis Garcia TT

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    #2
    I don't believe it will run at 50FPS on stock Amiga 1200. With FAST RAM it probably will. The demo will fit on a floppy disk, but the full game should be on the HDD




    I love Amiga

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      #3
      That won't work if you include explosions animations that are in the original game but aren't in your video.

      Komentovat


        #4
        Skoro mám pocit, že se tu bavíme se sofistikovanou AI. Zamořil tímhle vsechna Amiga fóra, jen nevím co má za lubem.
        Nejhorší věc na světě? Sběratelství! Čehokoliv.

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          #5
          Good morning everyone i'm Luis.
          I apologize for the long wait but I was in Chile for a vacation with my family and I could only reply to YouTube because I have it logged in on my smartphone.
          As I was explaining to you, my long absence was due to not having the EAB forum login data with me.
          Development of our Amiga engine continues and is improving on many fronts.
          In recent versions, we've worked on smooth gameplay, maintaining a high frame rate, improving the graphics, and making the level and content editor easier and more intuitive to use.
          We know that some of the Amiga community still has doubts about the project. It's understandable: images and short demonstrations aren't enough to truly evaluate a game engine.
          For this reason, we'll soon publish a new, completely real video, free of AI-generated images, which will directly demonstrate the engine in action, gameplay, and editing tools. We don't want to convince you with words alone: ??we want to show you concrete, verifiable results.
          In the meantime, we've been contacted by a portal interested in potentially sharing the engine. An German and Italian team has also expressed interest in developing a new, original video game based on this technology: a project inspired by the great run-and-gun arcade games, but with its own name, setting, and identity.
          Furthermore, the engine used for this new project will be released OPEN SOURCE and will be available to anyone who wants to study it, test it, improve it, or use it as a basis for developing new Amiga games.
          We will later share full details regarding the release, documentation, and the open source license adopted.
          The work is still in progress, and we don't want to make unrealistic promises. We prefer to gradually show verifiable results, listen to suggestions and constructive criticism, and continue to improve the project together with the community.
          The most important test will arrive soon: the engine actually shown in action.

          We're trying again contact with SNK these days, who knows, maybe they'll allow a license. It would be fantastic, but I can't promise anything. Just know that in the worst-case scenario, you'll have your own engine.
          See you soon.

          Luis Garcia TT​

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